DataStax Blog

Perfect World Entertainment

By Andrew Llavore -  September 5, 2012 | 0 Comments

  • Perfect World Entertainment uses Cassandra to store players’ rolling action and achievement data with user analysis applications running on top of it


  • Leave a Reply

    Your email address will not be published. Required fields are marked *

    You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>