Today’s geographically distributed and digitally empowered students look for tailored, on-demand educational experiences causing traditional in-classroom methods of learning to be quickly replaced with personalized online solutions.
According to Business Insider Intelligence estimates, connected-home device shipments will grow at a compound annual rate of 67% over the next five years, much faster than smartphone or tablet device growth, and hit 1.8 billion units shipped in 2019.
The huge success of Sony’s PlayStation 4 (PS4) helped Sony top global console sales. PS4 introduced several new features that excited the community of gamers, including PlayStation Now, a cloud-based gaming service that offers streaming video game content, LiveArea, where gamers can get more information about the game, their friends’ recent activities and profiles, the share button on the new controller which enables a view of in-game play streamed live from friends, and a new PS Plus that is the requirement of multi-player gaming on PS4, and gamers can interact with others for insights on new games.
Many of today’s online applications have outgrown the traditional and basic ACID (atomic, consistent, isolated, durable) transaction of the relational era and have broadened it so that it can (1) be used across a widely distributed system and; (2) be more of an ‘interaction’ where the transaction may include analysis that is real/near time and possibly even historical.